This gentleman (and I am making a lot of presumptions when I say gentleman, since this person could be neither gentle nor man. Perhaps he’s a robot?) believes that gaming is heading in the direction of being entirely composed of online-only gaming. I think he’s probably right. I also think that his hesitations regarding this trend are completely founded. Personally, I fear the day that the Blizzard servers shut down forever, since I’ve sunk a lot of my hard-earned cash (okay, not really hard-earned, I basically just hang out and do what I want for a living) into those games and others like them. Online-only games are definitely going to require a change in how we think about what we’re buying and I believe he is correct in saying that it is more like renting that game. The worst trend (related to the one previously mentioned) is probably the one where you pay real money to invest in virtual upgrades for your accounts (like buying skins for League of Legends or any of the Blizzard pet store items). This economic model encourages people to invest their money in something which probably won’t exist in a few years, and often those $10 at-a-time purchases add up to a pretty significant investment in your account.
An all-new Sim City is dropping in a couple of weeks, so I figure I better get my affairs in order and say goodbye to friends and loved ones before it claims my life. I’ve played games in the Sim franchise since the day I got my first computer, from the original, all the way up through The Sims 2. I guess there’s just something about having nearly-limitless power to shape and control the lives of other (virtual) human beings that really lights my fire. I figure it’s only a matter of time before Dr. Killinger floats through the door with his Magical Murder Bag and tells me I was really meant to be a supervillain.
The newest Sim City looks to have plenty of bells and whistles. A fully-3D engine means you can move and pan and juke and zoom that camera to your heart’s content. And not…
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